
Back when I started collecting comic books, one of my favorite series was Who’s Who: The Definite Directory of the DC Universe. Published between 1984 and 1987, it was a sort of companion to Crisis on Infinite Earths, the twelve issue maxiseries designed to streamline the DC Universe and eliminate any problems in continuity. The character biographies contained inside were my introduction to the DC Universe at large, and they proved useful as I began my scholarship of the DCAU.
While character bios of the characters from Batman: The Animated Series, Justice League, and other related shows exist, I found many of them to be lacking in depth, content, and quality. Therefore, I’ve taken it upon myself to create character bios for the characters of the DCAU based upon existing information from Series Bibles, the episodes themselves, material from the comic books, and information from the creative teams. Many of these began as bios written for my character profiles on The Justice League Watchtower. Also, the bios I’m writing are limited to characters that I consider key, so no bios for Thomas Blake, Dana Tan, or Snapper Carr.
This time, to wrap up, it’s U through Z. Again, everyone noteworthy from that section of the dictionary will be included, along with voice actor information, the date and location of their first appearance, and accompanying images.

The Ultimen
First Appearance: “Ultimatum” (December 4, 2004)
A team of super-powered, artificial lifeforms, the Ultimen were created by Project: Cadmus as a popular team of young superheroes loyal to the U.S. government who were also meant to take attention away from the Justice League. They were created by Professor Emil Hamilton, outfitted with false memories (presumably implanted with assistance from Dr. Hugo Strange), and managed by Maxwell Lord. However, they soon learned the truth, as well as the fact that they all were undergoing massive cellular degeneration and would be dead within “a few months, a few days.” Knowing that their lives were a lie and recognizing the futility of their existence, the team set out to cause devastation, save for Long Shadow, who attempted to mitigate the casualties.
Later, multiple teams of the Ultimen were used by Cadmus in their invasion of the Watchtower. Led by Galatea, they destroyed much of the team’s headquarters.
Members of the Ultimen include the following:
Wind Dragon
Voiced by James Sie
First Appearance: “Volcano” (Samurai, October 29, 1977), “Ultimatum” (Wind Dragon, December 4, 2004)
The leader of the Ultimen, Wind Dragon possessed aerokinesis, the ability to generate and control hurricane force winds.
Juice
Voiced by C.C.H. Pounder (Uncredited)
First Appearance: “The Whirlpool” (Black Vulcan, September 10, 1977), “Ultimatum” (Juice, December 4, 2004)
A valued member of the Ultimen, Juice had the ability to electrokenesis, allowing him to generate, control, and self-transmutate himself into electricity.
Downpour
Voiced by Grey DeLisle
First Appearance: “Joy Ride” (Wonder Twin Zan, September 10, 1977), “Ultimatum” (Downpour, December 4, 2004)
Designed to be a brother to fellow teammate Shifter, Downpour possessed hydrokinetic abilities, allowing him to control and change himself into living water.
Shifter
Voiced by Grey DeLisle
First Appearance: “Joy Ride” (Wonder Twin Zayna, September 10, 1977), “Ultimatum” (Shifter, December 4, 2004)
Designed to be a sister to fellow teammate Downpour, Shifter was a shapeshifter, allowing her to transform into any animal; however, each animal maintains her natural snow white skin tone.
Longshadow
Voiced by Gregg Rainwater
First Appearance: “The Antidote” (Apache Chief, September 17, 1977), “Ultimatum” (Long Shadow, December 4, 2004)
A native American hero possessing size alteration abilities, allowing him to grow to massive proportions, Long Shadow attempted to stop the Ultimen’s rampage and, later, was granted full membership into the Justice League during his final days.

The Ultra-Humanite
Voiced by Ian Buchanan
First Appearance: Action Comics #13 (June 1939)
Years ago, a physically handicapped criminal scientist was engaged in a series of experiments designed to enhance his already formidable cognitive abilities. Seeking ways to increase his genius, as well as produce other potential mental abilities, the scientist succeeded, but accidentally sparked an impurity within his brain, one that grew into a secondary, alien intelligence. Over time, this impurity grew, eventually overwriting the scientist’s consciousness and usurping his mind. Gaining control of the scientist’s body, the consciousness named itself the Ultra-Humanite and took over the scientist’s life. Continuing in its antecedent’s path of criminal activity, the Ultra-Humanite’s schemes eventually brought him into contact with Earth’s costumed heroes and, during one encounter, its body was destroyed. However, its brain had developed to the point where it could survive for limited periods of time without a body, and its henchmen transplanted its brain into the body of kidnapped actress Delores Winters.
Over the years following the Ultra-Humanite’s “birth,” it has worn many faces, eventually bringing it to the form that it currently inhabits: a giant, albino gorilla that has been genetically modified to provide housing for its now-enormous brain. Declaring itself to be the pinnacle of human achievement, it has divided its time between criminal activities and scholarship, as it devotes its off-hours to reading, the opera, and other activities that stimulate its aesthetic tastes. However, it is not to be underestimated, as its genius, coupled with its powerful simian body, makes it a formidable threat for even the likes of Superman.
Currently incarcerated, the Ultra-Humanite bides its time feeding its hunger for enlightenment while it plots its next step. Taking the long view of things, it realizes that it has all the time in the world to ponder the intricacies of its next scheme, just so long as its brain has a place to call home.

Ultraman
Voiced by Brian Bloom
First Appearance: Justice League of America #29 (August 1964)
A Kryptonian sent to Earth in a parallel universe, Ultraman was the boss of bosses, ruling the Crime Syndicate with a steel fist and putting him at odds with Lex Luthor and President Slade Wilson. Seeking to gain total control of the planet, Ultraman ordered the creation of a quantum bomb, not knowing that fellow family head Owlman sought to use it for other purposes.
Possessing super powers identical to the Superman of “our” universe, Ultraman lacks the empathy and compassion that the Man of Steel uses to guide his actions. Unlike Superman, however, he is vulnerable to blue kryptonite.

Vandal Savage
Voiced by Phil Morris
First Appearance: Green Lantern #10 (December 1943)
Over 25,000 years ago, a meteorite crashed to the Earth’s surface in Eurasia, near the settlement of the Blood Tribe, a group of Cro-Magnon hunter / gatherers, and they moved in to investigate. However, after approaching the mysterious, glowing rock, the tribespeople fled in fear, except for the tribe’s leader, Vandar Adg. He dared to approach the object and, finding it a source of warmth in the frigid night, he curled up next to it and went to sleep, completely unaware of the affect the rock’s energies were doing to his body. Over time, however, he would discover that the meteorite had changed him, as he was now immortal, he no longer aged, and he had the ability to quickly heal from any wound.
As the centuries passed, the now-immortal made use of his time by making his presence felt upon history. He claims to have lived in ancient Atlantis, where he founded the Children of the Light, a secret organization that—over time—would evolve into the Illuminati. In ancient Egypt, he claims to have been the Pharaoh Khafre of the Fourth Dynasty, where he made an enemy of Nabu, the entity would one day inhabit the helmet used by Doctor Fate. In fact, at various times in the past, he has claimed to have been multiple historical figures—including Alexander the Great, Julius Caesar, Genghis Khan, Vlad the Impaler, and the notorious pirate Blackbeard—but incomplete historical records and his own love of exaggeration have brought some of his claims into question. What is known, however, is that he has lived under a number of identities, but the one that he uses most frequently is that of Vandal Savage.
Recognizing early on that every civilization follows the same cycle—growth, prosperity, decline, and death—Savage embraces the long view of his endless conquest. Some eras find him on the throne, while in others he serves in an advisory capacity, such as for Napoleon Bonaparte or Otto von Bismarck. In the past century, however, with its rise of new technology and industrialization, his interests have turned to global domination. And his first major attempt came in an unusual way, as he was approached by himself, via a portal from 60 years in his future.
It was during World War II, where he served as a consultant to Adolf Hitler, when Savage’s future self sent a laptop computer into the past (the future Savage’s time machine was unable to send him there directly, as the design prevents him from travelling to a time period where he already exists). According to the future Savage, World War II was the last, best opportunity to take global power and, to facilitate his takeover, the laptop contained historical records and information to create futuristic weaponry to aid the assault. Seizing the opportunity, Savage overthrew Hitler and, using his intel, took leadership over the Third Reich to facilitate his conquest. However, the unforeseen arrival of the future’s Justice League stymied his attempt, allowing the Allied Forces to achieve victory.
Decades later, Savage—posing as his grandson, Vandal Savage III—served as an advisor to King Gustav of Kasnia while he plotted his next attempt at global domination. An expert in munitions and related technology, Savage spearheaded Kasnia’s contributions to the International Space Station, including multiple “contributions” made in secret. In the end, Savage—now a member of the royal family, having secretly poisoned the king and married his daughter—unveiled a devastating weapon meant to provide his new nation every advantage in the arm’s race: a rail gun. Using alterations to the space station, it now was able to use electromagnetic force to launch asteroids at high velocity at any target on the globe, with impacts the force of a mid-sized nuclear weapon. However, once again, the Justice League foiled his plans, destroying the space station, and Savage was arrested for regicide.
Following his escape, a third attempt at global rule, this time using a gravity machine powered by dwarf star matter stolen from Ray Palmer, was aborted when Superman—thought deceased but actually thrown 30,000 years into the future—stopped the robbery, telling Savage of a meeting with that era’s Vandal Savage and the discovery that his plan not only killed the human race, but it destroyed the gravitational balance of the entire solar system. With that in mind, Savage apparently relented. After all, as a master strategist with working knowledge of all of humanity’s disciplines, he has all of eternity to develop new plans, but for his existence to have meaning, there must be a living world to conquer.

The Ventriloquist and Scarface
Voiced by George Dzundza
First Appearance: Detective Comics #583 (February 1988)
While outwardly appearing as a quiet, mild-mannered man with a perchance for ventriloquism, Arnold Wesker carries with him a terrible burden. A victim of dissociative identity disorder, Wesker’s other personality manifests itself through his wooden puppet as a cigar-chomping, 1920s gangster named Scarface who possesses a gift for planning and implementing incredible heists and robberies. Easily dominating his handler—known in criminal circles as the Ventriloquist but referred to by Scarface as simply “dummy”—Scarface quickly established himself as a formidable crime boss and opponent for Batman.
While Wesker has allegedly been cured and released from Arkham Asylum, it is possible that he may relapse and pick up the puppet again someday.

Vertigo
Voiced by Michael York
First Appearance: World's Finest #251 (Count Vertigo, July 1978)
Formerly in the employ of Ra’s al Ghul, Werner Vertigo broke from the Society of Shadows and, along with a contingent of soldiers loyal to him, attempted to steal a sonic drill from Wayne Enterprises. Unfortunately for him, he was defeated by Batman and Talia al Ghul, Ra’s daughter.
A formidable opponent, Vertigo possesses technology that can cause intense disorientation in his victims, which he utilizes via his eyepatch.

Vibe
First Appearance: Justice League of America Annual #2 (October 1984)
The former leader of the Detroit street gang Los Lobos, Paco Ramone chose to keep his mutant power—the ability to generate sonic shock waves—a secret both from his peers and from others. However, following an encounter with the Justice League that revealed his powers to the world, he accepted their offer to join the team.

Vigilante
Voiced by Michael Rosenbaum (“Task Force X”), Nathan Fillion (All Other Appearances)
First Appearance: Action Comics #42 (November 1941)
A country singer known as the “Prairie Troubadour,” Greg Saunders moonlights as Vigilante, a crimefighter who patterns his activities after the vigilantes of the Old West.

The Viking Prince
First Appearance: The Brave and the Bold #1 (August / September 1955)
A legendary warrior from 10th century Scandinavia, Prince John once fell in love with a Valkyrie who had come to take slain warriors to Valhalla. However, the Norse God Odin disapproved of their union but relented when John pleaded to remain with his love. However, while he said he could be with her if he died a warrior’s death, he also gave him an immunity to metal, wood, fire, and water—effectively cursing him by making him invulnerable to all known weapons. Desperate to find a way to return to his beloved, he threw himself into conflict after conflict in an endless quest to find a weapon that could slay him.
Centuries later, his frozen body was discovered in a glacier, leading Grodd and his Legion of Doom to attempt to steal his body and replicate that invulnerability. However, they were routed by Wonder Woman, Green Arrow, and J’onn J’onzz. Seeking to give the Viking Prince a fitting funeral, Diana launched his body and ship into the sun, where it’s possible that the star’s superheated plasma was successfully able to destroy his body and return him to Valhalla.

Virman Vundabar
Voiced by Arte Johnson
First Appearance: Mister Miracle #5 (December 1971)
A former minion of Granny Goodness, the diminutive Virman Vundabar models his personality, costume, and schemes on Prussian history. Seeking personal power, Vundabar led a faction of troops against his one-time mentor in pursuit of control of Apokolips in Darkseid’s absence.

Vixen
Voiced by Gina Torres
First Appearance: Action Comics #521 (July 1981)
A native of the African nation of Zambesi, Mari Jiwe McCabe initially learned from her mother the story of the Tantu Totem, a mystical amulet created by Anansi the Spider at the behest of her ancestor Tantu, who requested that it grant its wearer all the powers of the animal kingdom so that its wearer could protect the innocent. At the time, however, she had no idea that she would come to possess it, which she did following an attack on her father, the Reverend Richard Jiwe, by his half-brother (and Mari’s Uncle) General Maksai. Following her father’s death, she obtained the Tantu Totem from her uncle, and used it to become the costumed hero Vixen.
Able to use the Tantu Totem to mimic the abilities of any animal that she chooses, Mari moved to New York City, where she works by day as a professional model and fights injustice by night. Joining the Justice League following the Thanagarian invasion, she began dating Green Lantern John Stewart and, later, befriended Shayera Hol when she returned to the team following her resignation. In fact, the super-powered ladies developed a friendly competition over Stewart, which definitely makes Green Lantern squirm.

Volcana
Voiced by Peri Gilpin
First Appearance: “Where There’s Smoke” (September 19, 1998)
As a teenager, young Claire Selton discovered that she possessed the mutant power of pyrokinesis—the ability to generate and control fire using her mind. Her parents, seeking a way to help her control and focus her power, sent her to Metropolis’ Center for Paranormal Studies, but government agents—presumably operating prior to the Cadmus Project—abducted her with the intent of developing her powers and transforming her into a government asset. Held captive for eight years under Project: Firestorm, she escaped and turned to a life of crime to survive.
Two years later, she surfaced in Metropolis under the identity of Volcana, and fought Superman on multiple occasions before she was detained by her former captors, who had located her fence and set a trap at their usual meeting place. Seeking to sell her to a foreign government doing metahuman research, they were confronted by Superman, who helped Volcana escape. Sympathetic to her plight, but not willing to allow her to continue committing crimes, he relocated her to a remote tropical island, where she could spend her time off the government’s radar.
After returning to civilization at an unspecified date, she was imprisoned at Stryker’s Island Penitentiary, where she participated in an unsuccessful jailbreak with fellow fire-based villain Firefly. Later, seeking protection, she joined Gorilla Grodd’s Legion of Doom, where Lex Luthor augmented her powers to include flight. Siding with Luthor following his coup and Grodd’s attempted mutiny, Volcana survived the destruction of the Hall of Doom and successfully returned to Earth.

General Wade Eiling
Voiced by J.K. Simmons
First Appearance: Captain Atom #1 (Gen. Eiling, March 1987), JLA # 25 (The General, January 1999)
A cunning military tactician, Air Force General Wade Eiling first encountered the Justice League during the Dark Heart crisis, where an alien weapon touched down on a mesa near Goldhanger, NV and began devouring all surrounding matter to fuel its growth. During the crisis, Eiling became alarmed by the League’s Binary Fusion Generator, described by J’onn J’onzz as “a gun with the punch of a small nuclear weapon.” Later, following the confiscation of the deactivated Dark Heart, he noted to Wonder Woman that such an item might be useful, considering how the Justice League possessed a secret weapon of mass destruction in orbit of Earth.
Later, Eiling served as the military liaison for the Cadmus Project, a black ops organization dedicated to creating countermeasures to combat the threat that the Justice League now represented (it is unknown if he was always a member or joined forces with Amanda Waller following the Dark Heart event). Following the accidental release of Doomsday from Cadmus’ facilities, he was tasked by Waller to stop the monster from possibly destroying the Earth. His solution—launching a kryptonite-infused nuclear missile at the populated island of San Baquero, thus threatening both Superman and innocent civilians—showed his casual disregard for human life in the face of national security. Fortunately, the missile was routed by Batman, and Doomsday was captured and sent to the Phantom Zone, thus disposing of a planetary threat.
Following Cadmus’ open conflict with the Justice League, the top secret program was dissolved, and Eiling was reassigned to a desk position. Recognizing that he was being “put out to pasture” (and possibly fearing a similar fate like General Hardcastle), Eiling—still believing that the League was the greatest threat to national security—broke into the former Cadmus headquarters and stole a decades-old serum developed by the Nazis to create a super soldier. Upon taking the serum, his musculature swelled to a disfiguring state, making him resemble the Doomsday monster. Following an encounter with a contingent of the League at a Metropolis parade, where he took down seven members and again threatened civilians (dismissing them as “acceptable losses”), he took off for parts unknown.

Warhawk
Voiced by Peter Onorati
First Appearance: “The Call, Part 1” (November 11, 2000)
The son of John Stewart and Shayera Hol, Rex Stewart may lack the organic wings inherent in full-blooded Thanagarians, but his Nth Metal wings and armor, along with his formidable battle prowess, make him a force to be reckoned with on the battlefield.

Warlord
Voiced by Paul Guilfoyle
First Appearance: First Issue Special #8 (November 1975)
A U.S. Air Force veteran, Travis Morgan flew through a portal near the North Pole and crash-landed in Skartaris, a pocket dimension containing a tropical, sword and sorcery realm heated by a small, red sun that never sets. There he met and fell in love with Tara, Queen of Shamballah, who taught him the ways of her people, and—after leading a slave revolt—he took on the identity of Warlord.
Though he possesses no powers, he is a skilled leader who has mastered multiple weapons and is skilled in hand-to-hand combat. He also wields the Hellfire Sword, a blade that requires someone’s blood every time it is drawn.

Waverider
First Appearance: Armageddon 2001 #1 (May 1991)
A refugee from a future timeline ruled by the dictator known as Monarch, Matthew Ryder travelled back in time to the present day in order to eliminate the man who would become the future tyrant. However, Ryder was transformed by energies unleashed from his trip into a being comprised of energy tachyons possessing a myriad of abilities, such as the power to more effortlessly through the time stream, to take any form, and to “see” a person’s future just by touching them. Armed with the knowledge that Monarch was once one of Earth’s heroes, Ryder assumed the identity of Waverider and infiltrated the Justice League, hoping to stop the ascension of the future dictator before it begins.

The Weather Wizard
Voiced by Miguel Ferrer (STAS), Corey Burton (Justice League, JLU)
Initially a small-time extortionist, Mark Mardon adopted the costumed identity of the Weather Wizard when his brother, scientist Ben Mardon, created a sophisticated machine that allowed him to manipulate the weather. Testing it during a charity race between Superman and the Flash, he was able to tap into the high-velocity ionic energy generated by their running, which he used to generate massive storms in an attempt to blackmail the U.S. military. Intending to destroy Metropolis with a hurricane, he was defeated by the two superheroes.
A formidable foe despite his slight appearance, he can use his Weather Wand to create any type of weather imaginable, including blizzards, hurricanes, tornadoes, and lightning bolts. Although a native of Central City, he frequently makes excursions to Metropolis, such as when he joined with other supervillains to form the Superman Revenge Squad. He also joined the Legion of Doom, but after siding with Grodd during his mutiny against Lex Luthor, he died at the hands of Killer Frost.

Wildcat
Voiced by Dennis Farina
First Appearance: Sensation Comics #1 (January 1942)
A professional boxer, Ted Grant became the costumed adventurer Wildcat in order to clear his name when he was framed for murdering another boxer in the ring. Once cleared of the charges, he decided to remain active as a crime fighter.
Possessing formidable fighting skills—as well as nine lives, a power he received under as-yet-undetermined circumstances—Wildcat is also an excellent teacher, having trained Batman, Black Canary, and Catwoman in hand-to-hand combat.
Wildcat’s tenure with the Justice League has been rocky, as he suspected he was being used less and less on missions due to his age and lack of super-powers. He found an outlet for this through illegal Meta-Brawl cage fighting, of which he was confronted by Black Canary and Green Arrow. Today, with counseling, he remains a valued member of the League.

Wonder Woman
Voiced by Susan Eisenberg
First Appearance: All Star Comics #8 (October 1941 / January 1942)
When Hippolyta was murdered for the first time—in her initial life as a prehistoric cavewoman existing over 32,000 years ago—the killer responsible for that act claimed not one life that day, but two, as the future Queen of Themyscira was heavy with child. As a result of her premature death, the child’s soul (along with that of her mother) was collected by Gaea, goddess of Earth, and placed in the Well of Souls, a fount that held the spirits of murdered women from throughout the ages. It was there that the unborn spirit languished, even after the other souls were called forth and reborn as the Amazons by an assembly of goddesses from the Greek pantheon.
It wasn’t until millennia later, after the Amazons had settled the island of Themyscira, that the soul of Hippolyta’s unborn child would achieve its destiny. Still saddened by the absence of the child she had been denied in her previous life, the queen sought the guidance of the oracle Menalippe, who instructed her to fashion an infant out of clay. Doing as she was instructed on the beaches of Themyscira (and assisted by her then-lover Hades), the clay would later be changed by her patron gods (Demeter, Aphrodite, Athena, Hestia, and Hermes) into a human infant. In addition, as the clay turned to flesh and took in its first breath, the gods blessed the child with an array of special abilities. Overjoyed with the boon granted to her by her patrons, Hippolyta named the child Diana and raised her in the ways of the Amazons.
As she grew to adulthood, Diana was tutored in the arts of rhetoric, combat, religion, philosophy, and in all other forms of knowledge that the Amazons held in high regard; eventually coming to master each field that she studied. In addition, she was also trained by Phillipus, general of the Amazon Guard and Hippolyta’s most trusted advisor, to both control and utilize her powers to their fullest potential. Thanks to the efforts of the Themysciran population, who each played a part in the child’s upbringing, Diana grew to become the most powerful and resourceful warrior on all of Themyscira.
However, while her mother and fellow sisters were content to remain on their hidden island for the rest of their days, the young princess grew curious about Man’s World—the Amazon’s name for the outside world. However, simple curiosity turned to alarm as the world was attacked by the alien forces of the Imperium, and she began to hear the distant telepathic call of J’onn J’onzz, a Martian freedom fighter who sought to organize a resistance against the invasion. Unable to stand by as the innocent suffered, Diana stole a costume and weapons from the temple of Athena—both originally designed by Hephaestus for her mother—and left under cover of night to join the resistance, a team of heroes assembled by J’onzz who were powerful enough to be their own pantheon of gods. After the incursion was thwarted and its armies defeated, Diana elected to remain in Man’s World as the costumed hero that would eventually become known as Wonder Woman.
One of the most formidable members of the Justice League, Wonder Woman was blessed by the gods with the powers of flight, superior strength, and speed, while her Amazonian heritage provided her with an education in weaponry and a vast array of fighting disciplines. In addition, she possesses her bracelets—enchanted gauntlets that symbolize a time when the Amazons were enslaved by men—which she can use to deflect bullets with her great speed, and an indestructible golden lasso, which was forged from the golden Girdle of Gaea. However, though well-versed in—and seemingly designed for—the art of warfare, Wonder Woman is, in truth, a pacifist who utilizes these gifts as a means to bring humanity a message of peace and hope.
Temporarily banished from Themyscira for the crime of bringing men onto the island—which was necessary, as her teammates aided in preventing the release of Hades from his underworld prison—Wonder Woman is now a permanent fixture in the world of man, acting as a sort of ambassador for her people. Now surrounded by men, both on her team and as a part of the general population, Diana often finds that her Amazonian prejudices are confirmed in the thoughts and actions of those she would protect. However, she has also discovered that not all men act in the manner that her mentors have taught, as her adventures have brought her into contact with men who embody the virtues and nobility of her Amazon sisters. In particular, Diana has developed a strong connection with Batman, as she identifies with his warrior spirit and deeply respects his fierce determination and battle prowess.

Zatanna
Voiced by Julie Brown (BTAS), Jennifer Hale (JLU)
The daughter of Giovanni “John” Zatara, better known as Zatara the Magician, and Sindella, a member of the mystic species Homo magi, Zatanna Zatara is heir to the magical abilities of both her parents. Initially using her abilities as a stage magician, she would later follow in the footsteps of her childhood friend “John Smith” (a young Bruce Wayne in disguise) to become a crime fighter.
Today, Zatanna splits her time between the Justice League and delighting crowds the world over with her stage act. Specializing in magic-related crime, Zatanna takes on wizards and magicians that prey upon ordinary people, as there is no other law enforcement available to deal with such problems. Fortunately, her magical abilities, which she utilizes by pronouncing each word of her spells backwards, can easily be used for both.

Zeta
Voiced by Gary Cole (“Zeta”), Diedrich Bader (“Countdown,” The Zeta Project)
First Appearance: “Zeta” (April 8, 2000)
Initially a military combat robot commissioned by General Hardcastle, the Z-8 robots were used both for missions and for metahuman training exercises. The Justice League purchased them in bulk from the military for their training purposes, which could explain how Project: Cadmus was able to surveil and build files on League members.
Fifty years later, the Z-8 robot was used as part of the military’s Zeta Project, where they attempted to use A.I. and holographic technology to create the ultimate undercover operative. However, when the prototype gained sentience, it rejected its programming and fled, as it no longer wanted to be used as a weapon.
Currently on the run, Zeta seeks its creator, Dr. Eli Selig. Its whereabouts are unknown.
Images courtesy of Warner Bros. Discovery, Warner Bros. Home Entertainment, and DC Comics.
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